Heroic Labs Forum is the Nakama game backend community for multiplayer, matchmaking, real-time, and server-side development.
What is Nakama? Nakama is a hugely scalable open source back-end for real-time and turn-based games developers that takes care of social sign-in, friends, clans and guilds, leaderboards, in-app chat, and more. What can you find in this forum? Here you will be able to get first hand all the updates and news around Nakama and it’s community.
The Nakama Client SDK does indeed primarily use a JSON REST API for communication. However, it is possible for the client to use Protobuf as well. Nakama supports Protobuf with its GRPC API, and there has been an experimental pull request for adding Protobuf support to the .NET Socket. Autodesk AutoCAD 2020 top deal from proCADis. This means that while the main communication method is JSON ...
Can the Nakama Client SDK Use Protobuf Directly Instead of JSON REST ...
Hello, I was wondering if anyone here know how to connect to the Nakama server with https. When I tried changing http to https in Godot it’s says “HTTPRequest failed!”, and I can’t find anything in the Nakama documentation on it.
Hello, we are a start-up developing a session-based multiplayer video game powered by Unreal. We are using a client-server, server-authoritative model, leveraging Unreal networking capabilities. Up until now we have relied upon another BaaS, that is cheaper, but newer and full of issues. We have experienced many slowdowns in development because of that and are now thinking to try Nakama, that ...
Versions: Nakama {3.13.1+2000e4b8}, {Docker Compose} Hello everyone. I’m the new one of Nakama user. My Nakama Server is working. I could connect to the Nakama Console but I couldn’t change default login and password for it.