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Processing is a flexible software sketchbook and a language for learning how to code. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology.
Learn the basics of Processing with our comprehensive tutorials on a wide range of topics! Help make Processing even better. Submit code, examples, libraries, or help us fix bugs.
Help us continue with your generosity! Returns the number of milliseconds (thousandths of a second) since the sketch started. Writes array data to the text area of the Processing environment's console.
Programs about animation, interaction, motion, simulation, and more... Short, prototypical programs exploring the basics of programming with Processing.
Learn to code using Processing, from functions and variables to libraries and exporting applications.
Source code for Processing, the software sketchbook and Java-based programming language for students, artists, designers, educators, hobbyists, and creative coders.
Processing is a coding language for making creative, animated, interactive, and artistic projects. It's designed for folks who are new to coding, so it's the perfect place to start.
Processing was created in 2001 by Ben Fry and Casey Reas, who were both students at the Massachusetts Institute of Technology (MIT) at the time. They wanted to create a programming language that was easy to learn and use, while still being powerful enough to create complex interactive applications.
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