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Garry's Mod is a physics sandbox. There aren't any predefined aims or goals. We give you the tools and leave you to play.

Addon Support Garry’s Mod benefits from a rich productive community – so there’s always new addons to try.

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Garry's Mod was created by Garry Newman as a mod for Valve's Source game engine and released in December 2004, before being expanded into a standalone release that was published by Valve in November 2006. Ports of the original Windows version for Mac OS X and Linux followed in September 2010 and June 2013, respectively.

Garry’s Mod or simply GMod is the ultimate physics sandbox game, allowing players to experiment, build, and create without limitations. Originally a Half-Life 2 mod, it has evolved into a standalone title offering endless possibilities.

Garry's Mod is a sandbox construction game built using Valve's Source engine. Help with Editing 852 articles since

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The Steam Workshop for Garry's Mod The Steam Workshop makes it easy to discover or share new content for your game or software. Each game or software might support slightly different kinds of content in their Workshop, so it's best to check out the official documentation for more details on what can be created and shared in that area.

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Garry's Mod received it's final major update in 2012 with the release of Garry's Mod 13, completely redesigned the UI including the spawn menu, adding improvements and new features. Since then, Garry's Mod has switched to software-as-a-service model, receiving updates more frequently than previous Garry's Mod versions.

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Games As Garry's Mod successor quickly becomes overrun with gen-AI after launching on Steam, Garry himself commits to "taking action to promote human creativity"

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